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===Hatchet=== Best described as a combination of Sheriff, Constable and Scourge, the function of the Hatchet is to serve as the Doyen(s)’ chief enforcer and executioner. The Hatchet protects the domain from violations of the Treaty, exacting decreed punishments, and culling the city of undesirable vampires. In addition, it is the Hatchet’s responsibility to protect the alliance and its territories from mortal awareness and incursion. Finally, the Hatchet must always be prepared to defend the domain in time of crisis. Hatchets can appoint up to four Ministers to assist them with their duties. Hatchets and their Ministers visit communal hunting grounds to ensure that everything is suitably quiet. They listen to EMTs, the police, local media, and similar sources for rumors of suspicious occurrences. The Hatchet is permitted to use any force necessary to fulfill his responsibilities as long as Final Death is not inflicted. A Hatchet’s authority includes: * Protecting the alliance and its territories from mortal awareness and Hunter incursion; * Appointing up to four temporary Ministers into their service; * Preparing and carrying out strategies for a military crisis; * Combating enemies of the Sect; * Protecting the Doyen(s) within their Domain; * Destroying non-Setite and non-Giovanni Vampires who are not Accepted by the Doyen(s); * Maintaining an armory for the defense of the Domain; * Carrying out the punishments decreed by the Doyen(s). A Hatchet gains the abiding status traits of ''Enforcer'' and ''Earnest''. An appointed Minister gains the abiding status trait of Enforcer.
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