Burghampton: Difference between revisions

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Anchored by the imposing Caliburn General Hospital, '''Burghampton''' is a place of healing and secrets. Clan Tremere has claimed this area, their presence felt in the mystical undercurrent that surrounds the hospital.
Anchored by the imposing [[Caliburn Island|Caliburn]] General Hospital, '''Burghampton''' is a place of healing and secrets. Clan Tremere has claimed this area, their presence felt in the mystical undercurrent that surrounds the hospital.
 
==Locations==
 
'''Caliburn General Hospital'''<br>
Prestige Stock location ••<br>
Qualities: Buffet, Laboratory, Guards, Refuge
 
'''The Caliburn Chantry'''<br>
Owned by The Tremere Regent ({{Whois|TremereRegent}})<br>
Prestige Stock Location •••• / Haven •••<br>
Qualities: Location, Fortified, Workshop (Thaumaturgy), Sprawling, Off The Grid, Isolated, Staff, Library, Hole-in-the-wall<br>
Haven: Security, Size, Occult<br>
''Special Ability: The Chantry cannot be located or remotely spied upon by anyone who is not a Tremere. This affects powers such as Clairvoyance. This power ceases to function for any meeting where non-Tremere are present.
Control of this location cannot be gained through normal means.''
 
[[Category:Tremere]]
[[Category:Tremere]]

Latest revision as of 08:40, 5 March 2024

Anchored by the imposing Caliburn General Hospital, Burghampton is a place of healing and secrets. Clan Tremere has claimed this area, their presence felt in the mystical undercurrent that surrounds the hospital.

Locations[edit | edit source]

Caliburn General Hospital
Prestige Stock location ••
Qualities: Buffet, Laboratory, Guards, Refuge

The Caliburn Chantry
Owned by The Tremere Regent (vacant)
Prestige Stock Location •••• / Haven •••
Qualities: Location, Fortified, Workshop (Thaumaturgy), Sprawling, Off The Grid, Isolated, Staff, Library, Hole-in-the-wall
Haven: Security, Size, Occult
Special Ability: The Chantry cannot be located or remotely spied upon by anyone who is not a Tremere. This affects powers such as Clairvoyance. This power ceases to function for any meeting where non-Tremere are present. Control of this location cannot be gained through normal means.