Larp:Graduation System: Difference between revisions
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Revision as of 18:13, 3 August 2022
New players start with 0 graduations. During gameplay, characters can gain innate statuses. Acknowledged counts as one, and more may be awarded by the ST. If a character accumulates 4 innate statuses, the player gains a graduation. Players at higher graduations have higher Merit/Flaw caps and reduced cost for rarity merits, and certain characters can only be played by more experienced players.
Camarilla | Anarch | Independent | |
---|---|---|---|
Clans | |||
Assamite (Vizier) | 0 | 1 | 1 |
Brujah | 0 | 0 | 1 |
Gangrel | 1 | 0 | 0 |
Malkavian | 0 | 0 | 1 |
Nosferatu | 0 | 0 | 0 |
Toreador | 0 | 0 | 1 |
Tremere | 0 | 1 | 2 |
Ventrue | 0 | 0 | 1 |
Caitiff/Pander | 0 | 1 | 1 |
Ravnos | 0 | 0 | 1 |
Giovanni | 1 | 0 | |
Tzimisce | 1 | 1 | |
Lasombra | 0 | 1 | 1 |
Settite | 2 | 1 | 0 |
Ghoul | 0 | 0 | 1 |
Dhampir | 1 | 0 | 0 |
Salubri | 3 | 1 | 1 |
Cappadocian | 1 | 1 | |
Baali | lol | no | u |
Bloodlines | |||
Kiasyd | 0 | 1 | 1 |
True Brujah | 1 | 1 | 2 |
Assamite (Warrior) | 1 | 0 | 0 |
Samedi | 0 | 1 | 1 |
Tzimisce: Carpathian | 1 | 2 | 2 |
Daughter of Cacophony | 0 | 1 | 1 |
Gargoyle | 3 | 0 | 1 |
Tremere: Telyav | 1 | 1 | 1 |
Salubri: Healer | 1 | 2 | |
Gangrel: Ahrimanes | 2 | 1 | 1 |