Larp:Graduation System

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Revision as of 18:30, 19 August 2022 by 174.97.15.108 (talk)

New players start with 0 graduations. During gameplay, characters can gain innate statuses. Acknowledged counts as one, and more may be awarded by the ST. If a character accumulates 4 innate statuses, the player gains a graduation. Players at higher graduations have higher Merit/Flaw caps and reduced cost for rarity merits, and certain characters can only be played by more experienced players.

Graduations required for Clans
Camarilla Anarch Independent
Assamite: Vizier 0 1 1
Brujah 0 0 1
Caitiff / Pander 0 0 1
Cappadocian 1 1 1
Daughters of Cacophony 0 1 1
Followers of Set 1 1 0
Gangrel 0 0 0
Gargoyle 3 1 1
Giovanni 2 1 0
Lasombra 0 1 1
Malkavian 0 0 1
Nosferatu 0 0 1
Ravnos 0 1 1
Salubri 2 1
Toreador 0 0 1
Tremere 0 1 2
Tzimisce 1 1
Ventrue 0 0 1
Graduations required for Bloodlines
Camarilla Anarch Independent
Assamite: Sorcerer 2 2 1
Assamite: Warrior 1 2 2
Brujah: True Brujah 1 1 2
Cappadocian: Lamia 1 1 1
Cappadocian: Samedi 0 1 1
Setite: Tlacique 2 2 1
Setite: Vipers 2 2 1
Gangrel: Ahrimanes 2 1 1
Gangrel: Anda 2 1 1
Gangrel: Coyote 1 1 0
Gangrel: Noiad 1 1 0
Giovanni: Premascine 2 1 0
Lasombra: Corsairs 2 2 1
Lasombra: Kiasyd 0 1 1
Lhiannan 2 2 1
Malkavian: Ananke 0 0 1
Malkavian: Knights of the Moon 0 0 1
Nosferatu: Creeps 0 0 1
Ravnos: Brahman 0 1 1
Salubri: Healer 1 2
Toreador: Ishtarri 0 0 1
Toreador: Volgirre 0 0 1
Tremere: Telyav 1 1 1
Tzimisce: Bratovich 1 1
Tzimisce: Carpathians 1 1 2
Tzimisce: Koldun 2 1
Ventrue: Crusader 0 0 1