Larp:Graduation System

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Revision as of 18:13, 3 August 2022 by 50.5.2.43 (talk)

New players start with 0 graduations. During gameplay, characters can gain innate statuses. Acknowledged counts as one, and more may be awarded by the ST. If a character accumulates 4 innate statuses, the player gains a graduation. Players at higher graduations have higher Merit/Flaw caps and reduced cost for rarity merits, and certain characters can only be played by more experienced players.

Allowed clans/sects by graduation level
Camarilla Anarch Independent
Clans
Assamite (Vizier) 0 1 1
Brujah 0 0 1
Gangrel 1 0 0
Malkavian 0 0 1
Nosferatu 0 0 0
Toreador 0 0 1
Tremere 0 1 2
Ventrue 0 0 1
Caitiff/Pander 0 1 1
Ravnos 0 0 1
Giovanni 1 0
Tzimisce 1 1
Lasombra 0 1 1
Settite 2 1 0
Ghoul 0 0 1
Dhampir 1 0 0
Salubri 3 1 1
Cappadocian 1 1
Baali lol no u
Bloodlines
Kiasyd 0 1 1
True Brujah 1 1 2
Assamite (Warrior) 1 0 0
Samedi 0 1 1
Tzimisce: Carpathian 1 2 2
Daughter of Cacophony 0 1 1
Gargoyle 3 0 1
Tremere: Telyav 1 1 1
Salubri: Healer 1 2
Gangrel: Ahrimanes 2 1 1