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Donate to the Patreon and get game benefits: [https://www.patreon.com/gibgames GIB Games on Patreon]
Donate to the Patreon and get game benefits: [https://www.patreon.com/gibgames GIB Games on Patreon]


It is the year 2048.  
It is the year {{ICYear}}.  


Vampire society marches on, with new influence and new opportunity. On a New English island called [[Caliburn Island]] in the Northeast US, the divide between tradition and progress has only grown with an inpour of investment and funding into new and exciting industries. They call it the “new Manhattan”, and with new industry comes new people and new threats.
Vampire society marches on, with new influence and new opportunity. On an island in New England called [[Caliburn Island]] in the Northeast US, the divide between tradition and progress has only grown with an inpour of investment and funding into new and exciting industries. They call it the “new Manhattan”, and with new industry comes new people and new threats.


==Setting==
==Setting: Caliburn Island==


===Caliburn Island===
: ''See: [[Caliburn Island]]''.


Situated off the coast of Massachusetts, Caliburn Island is hardly a domain with a distinguished past. Once the location of a coastal port town, the island might have been the first stop of many vampires coming to the New World. But in particular, is was the place vampires of the Old World sent the unruly or the mildly criminal who, by status or boon, might have been spared the Blood Hunt and instead sent across the Atlantic to expand their Elders’ reach and simultaneously be put out of the way.
Situated off the coast of Massachusetts, Caliburn Island is hardly a domain with a distinguished past. It has great historical and political significance to Kindred society, and has a higher-than-usual kindred-to-kine ratio.


From this reputation as the island of ill-fitting Kindred, house Morningstar arose, where a group of outspoken but well-lineaged Ventrue transformed it from a house of ill-fitting Kindred to a crossroads of the world. In its golden age, Caliburn Island was an emblem of industry on the East Coast, serving as a resource and transportation hub that funneled the goods of kindred and kine through its shipyards.
Once the location of a coastal port town, the island might have been the first stop of many vampires coming to the New World. But in particular, it was the place vampires of the Old World sent the unruly or the mildly criminal who, by status or boon, might have been spared the Blood Hunt and instead sent across the Atlantic to expand their Elders’ reach and simultaneously be put out of the way.


Today, however, that iron grip has weakened. A boom in the mortal population over time made the control and influence more difficult to retain over time; the Camarilla still claims praxis over Caliburn Island, but in practice, the they only really hold influence over most of Caliburn City, held together by a few smoldering embers of the influence of House Morningstar, whose leader, Prince Erasmus Dane, has long been out of touch with the machine of progress.
From this reputation as the island of ill-fitting Kindred, [[House Morningstar]] arose, where a group of outspoken but well-lineaged Ventrue transformed it from a house of ill-fitting Kindred to a crossroads of the world. In its golden age, Caliburn Island was an emblem of industry on the East Coast, serving as a resource and transportation hub that funneled the goods of kindred and kine through its shipyards.


In years past, The Camarilla also had a very strong control over Cal’s immediate suburb to the south, a town called Sunset. But times have changed, and House Morningstar’s influence wore thin over time, until now the town of Sunset is a Camarilla-controlled city in the loosest of senses—the Scourge has rarely been seen patrolling these streets in recent nights, and more than one Independent or Anarch has set up some pipelines of influence on these streets since the 70’s. Rumors have surfaced that even the Sabbat roll through unimpeded every once in a while, and you’re pretty sure that a guy who drinks down at the bar is a werewolf.
Today, however, House Morningstar is considered a fallen and dishonored house. A boom in the mortal population over time made the control and influence more difficult to retain over time; the Camarilla still claims praxis over Caliburn Island, but in practice, the they only really hold influence over most of Avalon.


The seat of House Morningstar rests in an old mansion known in sunset known as Chateau Sovreigne, where the former Prince Dane was known to conduct most of his business. But since Prince Dane’s ascension to Archon, the future of the city is in a bit of a whirlwind with the new Prince Gerald Steadhand.
In years past, The Camarilla also had a very strong control over Avalon's immediate suburb to the south, a town called Sunset. But times have changed, and House Morningstar’s influence wore thin over time. Then came the fall of House Morningstar, and the reality-shattering revelations: Caliburn Island has been a supernatural dumping ground for centuries, and House Morningstar apparently has been reaping the benefits of controlling powerful buried artifacts. The head of House Morningstar, Leto, is rapidly losing allies in the Camarilla and many members of House Morningstar are dead or bloodhunted. Now, Caliburn Island has been sealed off by an ancient agreement between sects, and the future of its populous is uncertain.  


'''The Camarilla in 2048'''
'''The Camarilla in {{ICYear}}'''


Change is slow with Vampire society. In general, things in 2048 are much as they were in 2022: the same Clans sit at the Justicar table, pulling the same strings and directing the same Archons, with only one exception: Tegyrus of Clan Assamite was murdered in the late 2020s by his own clan, and the seat was altered: instead of another Assamite being seated, the Justicars chose a representative to speak for not only Assamites but other clans as well whose interests are of import to the Camarilla. It would not do to seat someone of such a clan at the table, however, so the venerated former Justicar Cock Robin was recalled and seated in this place. While gossip circulated regarding the Nosferatu having two seats, the outcry from Assamites seeking to have their representation restored seemed to satisfy others.
Change is slow with Vampire society. In general, things in {{ICYear}} are much as they were in 2022: the same Clans sit at the Justicar table, pulling the same strings and directing the same Archons, with only one exception: Tegyrus of Clan Assamite was murdered in the early 2020s, and the seat was altered: instead of another Assamite being seated, the Justicars chose a representative to speak for not only Assamites but other clans as well whose interests are of import to the Camarilla. It would not do to seat someone of such a clan at the table, however, so the venerated former Justicar Cock Robin was recalled and seated in this place. While gossip circulated regarding the Nosferatu having two seats, the outcry from Assamites seeking to have their representation restored seemed to satisfy others.


====Important Locations====
== Play Style ==


'''The Olympic'''
This game focuses on more than just parlor politics. The history of the island and its diverse populace hold intrigue and a struggle between factions boiling beneath the surface. Expect opportunities for conflict, combat, and, yes, character death. 


Situated directly above a seldom-used subway stop, the Olympic Lounge was once a speakeasy. Now, over a hundred years later, it is a crumbling testament to the past: a brick diner surrounded on all sides by concrete and steel. This building is the Elysium of the city. As a special note: A Malkavian Archon recently called in a blood boon on Prince Dane for one very important reason: to append an emoji neon sign to the side of the Olympic and make it, in his words, “less of a fucking eysore”.
=== Character Creation and XP ===
Utilize the BNS rules and the Errata for character creation, +70 XP (a total of 100 XP). You receive an additional 10 XP for submitting a backstory that is approved by the Narrator Team. GIB Games patrons begin play with +20 XP.


'''Downtown'''
==== Standard XP ====
Downtown is a rising industrial playground for investors and innovators, with growing influence in entertainment and style.
Characters may earn a maximum of 10 XP in a month. This cap is 14 for Patrons.


'''Sunset'''
* Characters earn 3 XP for attending a normal game. (Patrons earn +1.) A player may only earn attendance XP for 2 characters per game.
* Characters earn 2 XP for filing downtimes each cycle. (Patrons earn +1).
* Characters earn 1 XP for attending an approved Social Game.


House Morningstar’s influence is hard to miss here, from the winding roads through the neighborhood to the brick architecture. But Sunset is also home to an Anarch bar--the Hard Rock Workshop--and other independent-controlled establishments.
==== Overcap XP ====
Characters may earn XP in excess of the monthly cap in the following ways:


==Play Style==
* If you invite another player to join the game, you get 1 overcap XP that may be assigned to any character after the player has an approved character sheet and has attended 2 normal games.
* Players who assist a new player in creating a sheet earn 1 overcap XP they may apply to any character.
* Players who contribute to the Dark Skylines Repo, the VRPG system repo, or create a quest-compatible world using the VRPG system may be awarded overcap XP.
* Players who create a quest-compatible avatar for themselves or another player may earn overcap XP.


This game focuses on more than just parlor politics. The history of the island and its diverse populous hold intrigue and a struggle between factions boiling beneath the surface. Expect opportunities for conflict, combat, and, yes, character death. Characters who don’t invest in even basic physical disciplines will be at a disadvantage.  
==== Overflow XP and XP limits ====
In order to help balance the XP of our game with multiple characters, we have implemented certain XP levels that change the way a character may be played.


=== Character Creation and XP ===
After a character has spent 300 XP, their player may choose to apply up to half (rounded down) of their monthly Standard XP as Overcap XP to another of their characters who has less total XP than the donor.


Utilize the BNS rules for character creation,  +70 XP (a total of 100 XP). Additional XP may be awarded for a good background story.
After a character has spent 400 XP, the character must apply half (rounded down) of their monthly Standard XP as Overcap XP to another of their characters who has less than 400 XP. XP that is not applied to another character is lost.
 
GIB Games patrons begin play with +20 XP (see below)
 
XP is earned by:
 
* Attending game (2 XP)
* Receiving a roleplay nod (1 XP)
* Filing a downtime (2 XP)
 
===Patreon Benefits===


=== Patreon Benefits ===
In order to help support the cost of the world and system creation for this game, patreon supporters gain special benefits for donating to GIB Games.
In order to help support the cost of the world and system creation for this game, patreon supporters gain special benefits for donating to GIB Games.


GIB Games Patrons ([https://www.patreon.com/gibgames Patreon here]) receive:
GIB Games Patrons (Patreon here) receive:


* 20 extra starting XP
* 20 extra starting XP
* 2 extra XP per game session (1 for game, 1 for downtime)
* A special in-world nameplate
* 1 extra XP for game attendance and downtimes
* +1 character slot
* +1 character slot
* VIP Role (Space Cadet) in Discord


== House Rules, clarifications, and setting restrictions ==
== House Rules, clarifications, and setting restrictions ==
''See [[House Rules]].''
''See [[House Rules]].''
== New Merits and Flaws ==
'''Ghoul Before Embrace (3 point merit)'''
Your time as a ghoul prior to your embrace gave you advantages over your fellows. Not all kindred who were ghouls prior to being Embraced have this merit, however.
You automatically learn the first dot of Celerity or Potence, and may learn the first two dots of Celerity, Potence, and Fortitude as if they were in-clan disciplines.
'''Shifter / Fey / Wraith / Kindred Companion (3 point Merit)'''
You have a supernatural friend and ally. They, for some reason, are willing to help you. It is likely they will want something in return, however…
'''Clan Friendship (1 point merit)'''
You have a special relationship with another clan, and your reputation with them is very good. Members of that clan know of your reputation, and should treat you accordingly. However, if the reputation sours, you might lose this merit.
'''Clan Adoption (3 point Merit)'''
You have, with the permission of a powerful or influential member of a clan, been accepted into that clan. You are, for all social purposes, a member of that Clan. You are welcome at those clan gatherings and beholden to that Clan’s leaders. You similarly lose the social privileges of your former clan, but still suffer their clan weakness.


== Who’s Who ==
== Who’s Who ==
''See [[Officers of Caliburn]]''.
''See [[Officers of Caliburn]]''.


== Player Graduations==
== Player Graduations==
''See [[Graduation System]].''
''See [[Graduation System]].''

Latest revision as of 00:38, 28 June 2024

This is the Dark Skylines Venue Style Sheet.

VRChat World: Vampire: The Masquerade - Dark Skylines
Contact: GIB Games Discord
Donate to the Patreon and get game benefits: GIB Games on Patreon

It is the year 2052.

Vampire society marches on, with new influence and new opportunity. On an island in New England called Caliburn Island in the Northeast US, the divide between tradition and progress has only grown with an inpour of investment and funding into new and exciting industries. They call it the “new Manhattan”, and with new industry comes new people and new threats.

Setting: Caliburn Island[edit | edit source]

See: Caliburn Island.

Situated off the coast of Massachusetts, Caliburn Island is hardly a domain with a distinguished past. It has great historical and political significance to Kindred society, and has a higher-than-usual kindred-to-kine ratio.

Once the location of a coastal port town, the island might have been the first stop of many vampires coming to the New World. But in particular, it was the place vampires of the Old World sent the unruly or the mildly criminal who, by status or boon, might have been spared the Blood Hunt and instead sent across the Atlantic to expand their Elders’ reach and simultaneously be put out of the way.

From this reputation as the island of ill-fitting Kindred, House Morningstar arose, where a group of outspoken but well-lineaged Ventrue transformed it from a house of ill-fitting Kindred to a crossroads of the world. In its golden age, Caliburn Island was an emblem of industry on the East Coast, serving as a resource and transportation hub that funneled the goods of kindred and kine through its shipyards.

Today, however, House Morningstar is considered a fallen and dishonored house. A boom in the mortal population over time made the control and influence more difficult to retain over time; the Camarilla still claims praxis over Caliburn Island, but in practice, the they only really hold influence over most of Avalon.

In years past, The Camarilla also had a very strong control over Avalon's immediate suburb to the south, a town called Sunset. But times have changed, and House Morningstar’s influence wore thin over time. Then came the fall of House Morningstar, and the reality-shattering revelations: Caliburn Island has been a supernatural dumping ground for centuries, and House Morningstar apparently has been reaping the benefits of controlling powerful buried artifacts. The head of House Morningstar, Leto, is rapidly losing allies in the Camarilla and many members of House Morningstar are dead or bloodhunted. Now, Caliburn Island has been sealed off by an ancient agreement between sects, and the future of its populous is uncertain.

The Camarilla in 2052

Change is slow with Vampire society. In general, things in 2052 are much as they were in 2022: the same Clans sit at the Justicar table, pulling the same strings and directing the same Archons, with only one exception: Tegyrus of Clan Assamite was murdered in the early 2020s, and the seat was altered: instead of another Assamite being seated, the Justicars chose a representative to speak for not only Assamites but other clans as well whose interests are of import to the Camarilla. It would not do to seat someone of such a clan at the table, however, so the venerated former Justicar Cock Robin was recalled and seated in this place. While gossip circulated regarding the Nosferatu having two seats, the outcry from Assamites seeking to have their representation restored seemed to satisfy others.

Play Style[edit | edit source]

This game focuses on more than just parlor politics. The history of the island and its diverse populace hold intrigue and a struggle between factions boiling beneath the surface. Expect opportunities for conflict, combat, and, yes, character death.

Character Creation and XP[edit | edit source]

Utilize the BNS rules and the Errata for character creation, +70 XP (a total of 100 XP). You receive an additional 10 XP for submitting a backstory that is approved by the Narrator Team. GIB Games patrons begin play with +20 XP.

Standard XP[edit | edit source]

Characters may earn a maximum of 10 XP in a month. This cap is 14 for Patrons.

  • Characters earn 3 XP for attending a normal game. (Patrons earn +1.) A player may only earn attendance XP for 2 characters per game.
  • Characters earn 2 XP for filing downtimes each cycle. (Patrons earn +1).
  • Characters earn 1 XP for attending an approved Social Game.

Overcap XP[edit | edit source]

Characters may earn XP in excess of the monthly cap in the following ways:

  • If you invite another player to join the game, you get 1 overcap XP that may be assigned to any character after the player has an approved character sheet and has attended 2 normal games.
  • Players who assist a new player in creating a sheet earn 1 overcap XP they may apply to any character.
  • Players who contribute to the Dark Skylines Repo, the VRPG system repo, or create a quest-compatible world using the VRPG system may be awarded overcap XP.
  • Players who create a quest-compatible avatar for themselves or another player may earn overcap XP.

Overflow XP and XP limits[edit | edit source]

In order to help balance the XP of our game with multiple characters, we have implemented certain XP levels that change the way a character may be played.

After a character has spent 300 XP, their player may choose to apply up to half (rounded down) of their monthly Standard XP as Overcap XP to another of their characters who has less total XP than the donor.

After a character has spent 400 XP, the character must apply half (rounded down) of their monthly Standard XP as Overcap XP to another of their characters who has less than 400 XP. XP that is not applied to another character is lost.

Patreon Benefits[edit | edit source]

In order to help support the cost of the world and system creation for this game, patreon supporters gain special benefits for donating to GIB Games.

GIB Games Patrons (Patreon here) receive:

  • 20 extra starting XP
  • A special in-world nameplate
  • 1 extra XP for game attendance and downtimes
  • +1 character slot
  • VIP Role (Space Cadet) in Discord

House Rules, clarifications, and setting restrictions[edit | edit source]

See House Rules.

Who’s Who[edit | edit source]

See Officers of Caliburn.

Player Graduations[edit | edit source]

See Graduation System.